LARP Design: Puzzles and Their Uses

Thanks to some great questions from a reader, I have a whole series of new LARP design posts to write, which brings me great joy. In this one, I’ll be talking about specific puzzle types and applications of puzzles in campaign-length boffer LARPs – the only LARP style I’m really […]


Stargate, from Stargate SG-1

Setting Design and Teleportation 2

In a conversation over on a social media site that shall remain nameless, Hannah Rose suggested giving even fairly low-level PCs limited access to teleportation, just as a way to get them to the adventure site and back to town. I don’t want to assume that I know all of […]


Four New Were-creature Stat Blocks 2

In circling back to a long-dormant project, I’m creating a swath of new stat blocks for were-creatures. The general goal is to keep were-creatures in active use at higher tiers of gameplay. The MM lycanthropes are woefully ineffective, unless you can’t hurt them at all, in which case the fight […]


Alter Self Reworked 5

Not too long ago, I finally had a reason to pay closer attention to the spell Alter Self. I’m talking about the 2014 version; I have no foreknowledge of whether it’ll see meaningful change in 2024’s revised Player’s Handbook. Anyway, this spell is pretty underwhelming, along a bunch of vectors. […]


Twenty Researchers and Scholars 1

For another project, I’m working on research mechanics, and I thought it might be interesting and fun to create a stable of researchers and scholars that you can drop into the narrative on short notice. Maybe the PCs need someone to interact with while they’re hitting the books at an […]


Elemental Chaos Loop

Six New Magic Rings 4

Blog friends! I’ve missed you, and I’ve missed creating collections of magic items to entertain and delight you. Today I bring you rings of power, none of them to be used lightly. Image by Gerd Altmann from Pixabay Angelic Ring Ring, very rare (requires attunement) The setting of this gold […]


Villain’s Schemes: Mayhem

It’s been one week under a year since my last post in this series, and a big freelance project means I’ve been awfully quietly lately. It’s almost done, though, and I promise a return to form in February and March. This time, I’m talking about how a Mayhem villain scheme […]


Four Story Hooks for Seas of Vodari 2

Now that Under the Seas of Vodari is in the hands of (what I hope is) an adoring public, we’re putting together a Patreon for ongoing setting support. Think of this blog post as me doing some writing warm-ups, getting back into the mindset of the surface regions of the […]


Summons and the Pact of the Chain 3

I’ve never been happy with the Warlock’s Pact of the Chain, as I’ve written about before. My premise has always been that people come to the Pact of the Chain because they want to emphasize the warlock-and-pet duo, like they’re a Demonology spec Warlock from World of Warcraft. Your familiar […]


A Thirteenth Year of Blogging 2

It’s been a busy year, and right now at the end of it is the very most busy, on a copy-editing project for Exalted Funeral. I love and appreciate everyone who reads, comments, and supports my writing. Games I’m Running I’m still running Aurikesh, which has just celebrated eleven years. I […]