design ideas


Leveling Up Your Background 4

I’m a bigtime fan of 5e’s introduction of Backgrounds, particularly as a source of skill and tool proficiencies and noncombat features. Even more than (most) classes and subclasses, Backgrounds also suggest a trajectory of your personal story, beyond zero-to-hero. But within that arc, your Background features don’t change. Inspired by […]


The Whole Story on Two-Weapon Fighting 6

A Twitter thread the other day explored a lot of the issues around two-weapon fighting in 5e, so I wanted to write a blog post that covered the whole deal, including potential changes to correct things that I see as issues. Stands-in-the-Fire crunched a lot of the numbers on this […]


D&D 5e: Five New Genasi Subraces 17

Posting over in Twitter about 4e, I happened to recall that 4e genasi had a lot more varieties than 5e genasi do. Their metagame position is also quite different; 4e genasi have unique offensive powers, while 5e genasi have spells that might be offense or utility, and are substantially varied […]


Design Diary: The Binding of Venalitazh 2

This is going to be a sort of unusual series, as I’ll be brainstorming and gradually creating the text of an adventure that… after editing… I plan to sell. You know, much like how the rest of my Tribality Publishing releases were Harbinger posts first? Anyway, the goal is first […]