D&D 5e: Four New Spells for Seafaring

As part of the Seas of Vodari project, I’m creating new spells for nautical adventures. Thinking back to 3.x, I recall a lot of highly-specialized spells that were okay for wizards, but so situational that any Spells Known class can’t justify taking them. My goal, then, is to create sea- and […]


The Way of the Silver Chain, Revised

A bit more than two years ago, I posted the Way of the Silver Chain monastic tradition. I showed it to several friends recently and got some great feedback, leaving me completely dissatisfied with its original conception. I like to think that I’ve learned a lot about subclass design over […]


D&D 5e Story Hooks from 2e Cormanthyr 2

I’ve been talking to Kainenchen a lot lately about the Forgotten Realms canon around surface elves and drow, which has changed a whole lot between the time I first learned it (2e) and now. For a better breakdown of that canon – including trouble spots – check out G.A. Barber’s […]


My Current Projects

I have a bunch of projects that I’ve talked about in other social media platforms, but haven’t really mentioned here. Let’s fix that!


D&D 5e: Expanded Way of the Wild Features

Back in January, I posted the Way of the Wild monastic tradition, drawing on the Five Animals of Southern Style kung fu. There are a lot more than five animals and five styles in kung fu, so I wanted to add more options – Monkey Style because it’s a real […]


The Whole Story on Two-Weapon Fighting 6

A Twitter thread the other day explored a lot of the issues around two-weapon fighting in 5e, so I wanted to write a blog post that covered the whole deal, including potential changes to correct things that I see as issues. Stands-in-the-Fire crunched a lot of the numbers on this […]


D&D 5e: Five Relics for Beast Master Rangers

As I finished up that collection of druid relics a couple of months ago, I started thinking about relics for rangers and barbarians, especially Beast Master rangers. We talk a lot – like, a lot – about rangers and Beast Masters on these interwebs. Imagining for a moment that you agree […]


D&D 5e: Medium Armor 3

Ever since 5e came out, I’ve talked around how medium armor isn’t great. There are a few specific builds that are stuck with it, but its positioning feeds into the problems of Strength vs. Dexterity in 5e. To put that another way, any Strength-focused character that can’t wear heavy armor has […]


D&D 5e: Revisiting Eldritch Blast 1

I’ve commented on warlocks a lot in this blog, and some of those posts are among my most-viewed. I stand by the problems, but some of the solutions I’ve explored don’t quite suffice. In the past few years I’ve talked to Kainenchen and GFo about their experiences with the class. In […]


D&D 5e: Way of the Wild Monastic Tradition 4

Martial arts moves named for animals, especially in the form of a Three! Word! Attack!, are such a common concept in the source fiction and nonfiction that it’s the weirdest thing in the world to me that it’s unrepresented in 5e monk subclasses. For that matter, if it was a significant […]