D&D 5e Playtest: Mass Combat Rules

I love that the new Unearthed Arcana column on the Wizards website offers public-playtest versions of future material for D&D. This week, there are rules for mass combat – always one of the sticky design areas for tabletop games intended for focus on individuals. In part to make sure I understand […]


D&D 5e: Exorcism Domain

Let me start by freely acknowledging that the Cleric class is better-supplied with subclass options than any other class but Wizards. I expect that for a lot of people, adding an Exorcism domain is painfully extraneous. On the other hand, in my homebrewed D&D setting, I specifically need characters specialized […]


D&D 5e: Training as Treasure

There are two little paragraphs in the 5e Dungeon Master’s Guide, plus three bullet points, that offer a wonderful amount of room for expansion: Training, p. 231. In the 4th edition Dungeon Master’s Guide II, there are a few pages on Alternative Rewards, and the group I played 4e with […]


D&D 5e: At-Will Attack Options

This post is about one item on the short list of problems I have with 5th edition D&D. On the whole I think the new edition is brilliant, and if there’s a list of problems… well, they are fewer in number and less egregious than any edition prior. Specifically, I […]


Monsters from Myth II: Soulblighter for D&D 4

Okay, I don’t know how many of you played Bungie’s excellent Myth series of turn-based tactical games, with releases in 1997, 1998, and 2001. Judging by the fact that the series hasn’t seen a release since 2001, I’m going with “not enough of you.” I don’t pretend that I was skilled […]


Review: Paper Sorcerer

Paper Sorcerer, developed by Jesse Gallagher, displays just how far a game can go on a unique visual aesthetic and a classic format and feel. It offers some additions to traditional dungeon crawl that other games could stand to lift, and it deserves considerable praise for that. It is, on […]


Review: Broken Age, Act One

Okay, let’s start this thing off right. If you’ve heard anything at all about Broken Age by Double Fine Productions, it’s a safe bet that you’ve heard it’s the Second Coming of classic adventure games. There are some gaps in my knowledge of adventure games: from the end of King’s […]


Postmortem: Three D&D Sessions

Over the past three weeks, I’ve run three sessions of D&D 5th edition. Across all of these sessions, there have been eighteen different players (Kainenchen played in all three, though very little in the last case; our son was uncooperative). Ranging from people who have played 5e since the earliest […]


Thorin’s Dragon-Sickness: A Roleplaying Challenge

Thorin Oakenshield:  I was blind, but now I begin to see… the Arkenstone! One of them has taken it from me… One of them is false. I’m sure I’m not the only one here who dreams up mechanics to suit scenes in movies. In this case, I was watching The […]


Dakrah’s Familiar, and Posting on Tribality.com

Image by Dawn McLaughlin Yesterday, I released my first ebook, a short story entitled “Dakrah’s Familiar.” It is available on the Kindle bookstore for $2.99. If you follow me on G+ at all, you probably spent a lot of yesterday hearing about this, because it’s a really big deal to […]