D&D 5e


The Demonscarred Barbarian, Revised 4

One of the players in my Aurikesh campaign has been playing the Demon-Scarred barbarian path that I released… uh, wow, two and a half years ago, and he’s offered some great feedback on its issues. Our conversations on some of these points have significantly informed my own design tastes, and […]


Photo Friday – The Trevi Fountain

Sure, my last post was about my anniversary… and now it has been five years since our honeymoon. We went to Venice and Rome, we had the time of our lives, and our room at the Hotel Fontana in the Eternal City had the most mind-bogglingly good view: the Trevi […]


D&D 5e: Loyalty Track 4

I’m always interested in new condition tracks, and in this post I’m proposing a Loyalty track. This modular rule is for two kinds of campaigns. The first is the deep old school, where a small number of PCs lead one or more NPCs each for dungeon delves (and the NPCs […]


D&D 5e: Necromancer Rework 6

In the Reborn campaign, I have played a cleric from 1st level to 12th, and because of how clerics work in that campaign, I also got the full boat of features from the Necromancer wizard tradition. What I discovered is that the Necromancer tradition almost never did anything useful for me. […]


D&D 5e: Five Magic Bows (and a Magic Arrow) 9

As part of my intermittent series of magic items, this time I’m presenting five new magic bows, ranging (heh) from rare to artifact. Aethershred comes from the Dust to Dust campaign, while the stormbow, bone bow, and Baron Ystorin’s spine bow all come from the Wildlands South campaign. Whisper is a sort of convoluted cross-campaign […]


Villain Design: Hoard of the Dragon Queen 9

In the same vein as my post on Villain Design in Dust to Dust, today I’m tackling the first hardback adventure series released for 5e: Hoard of the Dragon Queen. Spoiler warning, I am going to be talking in detail about who the villains are, their motives, and the adventure’s […]


Three Monsters of Salt-in-Wounds 1

I like creepy monsters with unsettling concepts or visuals as much as anyone, so I was thrilled when I was asked to stat out and expand upon the Alchemist Testing Apparatus, the Ledgerman, and the Red Leech Tide. These monsters were designed for J.M. Perkins’s Salt in Wounds Setting; click here to learn […]


D&D 5e: Companion NPCs 4

The idea of henchmen NPCs in a D&D party goes all the way back to the earliest games, and was most recently part of official release in D&D 4e. Now, 5e characters are not all that complicated at low levels, but there are still a few more moving parts than one […]