LARP design


LARP Design: Lore Skills

When it comes to structuring a robust lore game, many games include knowledge or lore skills. These skills serve, on one level, as background: a character-sheet indication of who the character is and what she does. On another, they represent a path for additional exposition. In some games and to […]


LARP Design: Story Arc Transitions

The Eclipse campaign has successfully concluded its first story arc. Their six-year mission: to boldly go where no LARP of its lineage has gone before. This is far from the end for the campaign, however, as they have announced that the second story arc begins in September. Arc structure, especially in the […]


Experience Points 3

It’s interesting to me how conversations about specific topics sometimes crop up in multiple unconnected places at the same time. Just as Ryan Macklin is discussing disadvantages and experience points in his blog, there’s also a lively exchange on experience points going on in Google Plus. The G+ conversation is, […]